List of available nodes:
- Triggers: the trigger block defines the event starting the animation; you can use this predefined blocks:
- Trigger on Enter Area
- Trigger on Handle Click
- Trigger on Object Click
- Trigger on Start Scene
- Actions: an action is an animation, it can be called by a trigger or by the conclusion of other actions:
- Rotate Object
- Translate Object
- Show Multi Choice Panel
- Toggle Object visibility
- Show 360 Photo
- Teleport to point
- Switch Material
- Change Light Color
- Bake Reflection Probe
- Open Scene
- Open Scene (AssetBundle)
- PlayPauseVideo
- Show Info Panel
- Networking: a series of Actions with simple networking functions
- Download Or Get Cached File
- LoadJsonFromURL
- OpenURL
- Utils: a collection of useful nodes
- Debug Log
- Repeat for n times
- Wait for seconds